3 × 3 / Personal essay · Favorites
A map of my taste
Nine different reasons a game stayed with you. Give the center to the choice that connects the others.
First prompt: A world you wanted to understand
Review this template See the read-only exampleTEMPLATE LIBRARY / FIND AN ANGLE
Decide what you want to say before deciding what fills each square. Eight sets of editable prompts, from a nine-slot personal essay to a sixteen-slot retrospective.
Choose nine slots for one clear idea, or sixteen to divide a period into chapters. Templates supply a layout, theme, and writing prompts. Fictional names and notes stay in the example gallery for reference. At the application screen, review the settings and confirm before a separate board is created; existing boards are preserved.
3 × 3 / Personal essay · Favorites
Nine different reasons a game stayed with you. Give the center to the choice that connects the others.
First prompt: A world you wanted to understand
Review this template See the read-only example3 × 3 / Comfort · By mood
Organize comfort by the time and attention you have, from a ten-minute pause to a familiar challenge.
First prompt: For a ten-minute pause
Review this template See the read-only example3 × 3 / Childhood · Memory album
A small memory album: the setting, the people, and what you carried forward. No dates or addresses required.
First prompt: The first game you remember choosing
Review this template See the read-only example3 × 3 / One platform · Favorites
Define one device or platform, then explore the different roles it played. Add edition names when they matter.
First prompt: The first thing you played on it
Review this template See the read-only example4 × 4 / Year in games · Retrospective
Four rows for four chapters. Collect discoveries, returns, unfinished stories, and choices you would make again.
First prompt: An early-year discovery
Review this template See the read-only example3 × 3 / Backlog · Next to try
A shortlist of possibilities, with a reason for each. Separate a plan to try from a promise to finish.
First prompt: For the next free evening
Review this template See the read-only example3 × 3 / Together · Memory album
Remember how you played together: co-operation, commentary, house rules, and the stories around the screen.
First prompt: A game with a house rule
Review this template See the read-only example4 × 4 / Personal essay · Retrospective
Four chapters of four choices: beginnings, experiments, returns, and the things you seek now.
First prompt: Beginnings: a first favorite
Review this template See the read-only exampleA comfort game might be a familiar race circuit. A childhood memory might be something borrowed and never finished. Explain why a choice belongs and the reader learns something about you. You do not need to use the fictional names from the examples or match an entry in a game catalogue.
Demonstration only: game names and player notes are original fictional writing examples, not a game catalogue, real player testimony, or buying recommendations. Any resemblance to existing titles is coincidental. Examples do not use or fetch official covers.